Home-escape: The Strange Case of Dr. Wondermaker
Price: €25 €30
A printable holiday adventure for young world-explorers! Journey through seven different countries, solve puzzles inspired by real festive traditions, and help rebuild the Deactivator before the Holiday Apocalypse strikes.
When Dr. Wondermaker’s shadow self — Wonderbreaker — hijacks his mind, chaos spreads across the globe. The villain unleashes a device designed to drain all joy from Christmas and New Year celebrations.
But hope isn’t lost. In a desperate attempt to fix his mistake, the professor begins building a Deactivator — until a failed experiment blasts its pieces across the world.
Now your young heroes must set off on a globe-spanning mission, tackle science-themed challenges, and restore the magic of the holidays!
What’s Inside the Kit?
🎁 A magical, mission-based storyline where your child is the hero
📖 A comic-book prologue to spark curiosity
🖨 A complete print-and-play PDF kit
🔍 QR-powered video and audio clues
🧩 Puzzles, games, creative challenges — never boring!
📋 Easy-to-follow host guide for grown-ups
🌍 Fascinating facts about global holiday traditions
💛 And best of all — unforgettable family moments
Details
- Age range: 6–13 years (two difficulty levels — 6–9 and 9–13)
- Players: 1–4
- Play time: 80–90 minutes
- Format: Printable PDF (delivered by email)
- Pages to print: 17 color + 17 black-and-white
- Location: Home or apartment
Ideal for families with mixed ages — combine tasks of different levels for extra fun.
What’s waiting for you inside:
Recommended age: 6-13 years
Number of players: 1-4
Play time: ~80-100 minutes
Prep time: ~40-60 minutes
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Description
For years, Dr. Wondermaker worked at the Holiday Factory, spreading joy and light across the world.
But one winter, drained of energy, he brewed a magical elixir to become more efficient — and accidentally awakened his darker side: Dr. Wonderbreaker.
Driven by pride and resentment, Wonderbreaker created the New Year Apocalypse, a device designed to erase holiday cheer from the world.
When Wondermaker returned to his senses, he was horrified. He secretly began building a counter-device — The Deactivator — to restore celebration and joy.
But just before it was completed, the Deactivator exploded, and its pieces scattered around the globe.
Now your child becomes the hero in this festive escape-style adventure!
Your child will receive a letter from one of Wondermaker’s eccentric scientist friends around the world.
Every letter brings a new challenge — inspired by real-world winter traditions — to collect a missing piece of the
Can your children help Wondermaker reconcile his light and dark sides, find every missing part, and bring holiday magic back to life?
They’ll travel through seven countries, meet Wondermaker’s scientist colleagues, and complete challenges based on real holiday customs.
A “road-movie”-style escape that turns your home into a world tour of fun and discovery!
✨ What makes it special?
— A thrilling countdown format (printable or digital)
— Global storyline with a touch of magic and mystery
— Fun for kids aged 6–14, with two difficulty levels
— Designed to spark joy, curiosity, and family connection
You’ll Need
- Glue stick
- Pencil or pen
- Scissors
- Eraser
- Final gift or prize
- 1 small jar (baby-food jar or similar)
- ~50 ml vegetable oil
- Paintbrush
Important Note
This escape partly overlaps with the 14-day holiday adventure “Professor Wondermaker’s Advent Quest.”
If you’ve already played the Advent version, there’s no need to purchase both.
Suggested Hiding Spots
Bed · Bookshelf · Washing machine · Fridge · Mirror · Teapot · Shoe rack / boots
Story by: Natalia Minskaia and Elen Kochneva
Important: For home use only.
Sharing or commercial use is strictly prohibited
This is a digital product. You`ll receive an email with the script, audio & video.